Monday, May 20, 2013
We've Moved!
Looking for recent posts from the Undertone Blog? Please visit us at our new location: undertone.com/blog.
Thursday, May 16, 2013
Responsive Design and the Advertising Industry – On A Collision Course?
The interactive industry today reminds me of the old Marshall
McLuhan maxim - "The Medium Is The Message." Essentially: the way
that content is delivered has a huge impact on how the audience receives it.
Context is everything.
If that's true (and I believe it is), then, as marketers, we're
living in particularly interesting times.
After all, today's world is a multi-screen world: 125 million
people in the US carry a smartphone, and 50 million own tablets. What's
more, nearly 4 out of every 10 minutes spent online in the US today is done so
on a mobile device. And the universe of mobile devices continues to expand and
fragment.
So what do all those devices and all that usage really
mean for the way we market to consumers moving forward? When we can't plan for
context, how do we make sure we're delivering a message in the most compelling
way?
Web publishers seem to have found their solution – Responsive
Design. For those not in the know, Responsive Design is an approach to Web
development that assumes content will need to be delivered to multiple screens.
Responsive websites are built with flexibility in design and interaction that
allows them to be dynamically reconfigured for different screen sizes. Content
stays consistent, but layout and interface change to match the user's screen.
By our analysis here at Undertone, more than 10% of the Web's top
200 sites (according to comScore) are already built with Responsive Design,
including big brands such as Time, Disney, and the BBC. And beyond the top
200 there are thousands of additional sites transitioning to this responsive,
multi-screen approach.
This begs the question – As all those websites go responsive, what
will the impact be on the advertising that supports them? After all, the
ads are an integral part of all those layouts that publishers are
reconfiguring, aren't they? Jack Marshall from Digiday covered this topic in a
recent article, going so far as to claim that the lack of innovation in
advertising was actually stifling the adoption of Responsive Design. I tend to agree.
Today, responsive sites are essentially taking one of two
approaches to their advertisements: Swap or Drop. The Swap method basically
replaces ads with smaller versions as screen sizes decrease. Drop is exactly
what it sounds like: as a user's screen gets too small to deliver desktop ad
sizes, ads simply drop off the site altogether.
For obvious reasons, neither option puts brand marketers in the
best position. When there are only one or two premium slots available on a
typical page, and those slots either get replaced or removed for 40% of the
audience, predictability and impact go out the window.
To try to find a middle ground, some responsive publishers have
standardized around the IAB rectangle, a 300x250 unit that can display properly
on just about any screen. But that's directly opposed to a push from brand
marketers in the last few years to transition towards bigger, more engaging ad
units like the IAB Rising Stars Units because of a whole host of issues
including banner blindness. The rectangle is a perfectly serviceable ad unit,
but high impact/high engagement it isn't.
Compounding these issues is the ad industry's reliance on Flash –
a technology that even Adobe has publicly stopped supporting for mobile. Desktop
is where campaign development usually begins for many of our customers, and
from simple in-page expandable banners to custom high impact units like the Rising Stars, marketers are starting with
Flash – which doesn't work anywhere other than the PC. At some point, something
has to give.
The IAB recently took the first step towards loosening the industry's
reliance on Flash with the release of the first draft of their guidelines for delivering ads in HTML5 (which works across devices). It's a great starting point, laying out the necessary technical requirements
for reproducing the types of interactivity marketers require. But it stops
short of reinventing advertising – it's essentially defining a new approach to the
same standard ad units that the industry is trying to get away from.
Looking at how quickly consumers are shifting their time spent
online to mobile, and how rapidly Web publishers are migrating to responsive
design to keep those environments manageable, I don't know that the industry
has the ability to take small measures in adjusting.
The answer, then, lies in bringing Responsive Design to the
advertisers themselves. Building ads in a universal language (HTML5) that
responds to the sites and screens they're delivered to from a single piece of
creative. It's a topic we predict will continue to gain steam in the coming
weeks.
Tuesday, May 14, 2013
Bridging the Gap Between TV and Digital Video: Possible, But Not Perfect
Nielsen
Online Campaign Ratings (OCR) and comScore’s validated Campaign Essentials™ (vCE)
are two campaign measurement tools that have generated a lot of buzz in the
marketplace, and rightfully so: many advertisers want and need to quantify
online video campaigns using traditional media metrics. We offer OCR and vCE,
and many of our clients find them helpful, but they’re not (yet) perfect
solutions—and it’s important to understand why. Let’s take a look at how
they’re being used.
Advertisers using
these measurement tools typically just want to know the percent of a target
audience that their campaign reached. With Nielsen OCR and comScore vCE, there
are now measurement tools that validate these audiences; we no longer have to
figure it all out using media math. TV advertisers have told me that without
understanding how many GRPs they are getting in video, they feel like they are throwing
their money away. With OCR and vCE, these advertisers can now understand the
value of a video ad across TV and online. This will enable advertisers to have
an overall video strategy, regardless of the screen.
Unfortunately,
online audience measurement is not that simple. It’s a confusing topic that is
relatively new to the industry. Let’s start with how different TV and digital
are in terms of delivering ads in the first place. When advertisers run a TV
spot in The Voice to reach W18-49,
they know there are millions of impressions that will be delivered to viewers
outside of that demo, but this isn’t considered a cause for concern. Those
other impressions don’t even factor into the numbers they pull. The advertiser
knows that their consumer is watching The
Voice so they want a spot in that show, regardless of the “wasted”
impressions. In the digital world, however, we control for every impression
that is served. We look at the percent of impressions delivered in-target out
of all impressions delivered for the campaign. That simply isn’t a concept that
exists in TV; it’s happening but isn’t being monitored. In digital, the “wasted”
impressions are more obvious and painful for advertisers to accept—even though
this same wastage exists in TV.
Now let’s
look at measurement. Here’s the obvious hurdle: although there is a common
metric, there is no standard way of measuring this metric in digital, as there
is in TV. We are all talking about GRPs, but measurement companies use
different methodologies to validate audiences. In addition, digital measurement
companies do not sell data for purely demo targeting purposes. So they can tell
us how well we delivered an audience, but they can’t help us find that audience
in the first place. Sure, we can buy data from a different 3rd party
to try to find an audience, but as of now, that data is not aligned to either Nielsen
or comScore measurement. Just because a data vendor identifies a cookie as a
W18-49 does not mean Nielsen or comScore will agree. And if the data companies
were to validate their audience data against the measurement, who should they
align to—Nielsen or comScore? There’s no clear standard to work towards.
In addition,
don’t forget that having any other goals on audience campaigns likely means you
are optimizing away from your audience. Not all users that are completing
videos are going to be in a brand’s target demo. So what is the primary campaign goal -
completions or audience delivery? If it’s audience delivery, pricing on in-target
CPMs will get very expensive to account for all the over-delivery
needed in order to reach the guaranteed audience, especially on small demos.
Now for the
issue that’s often left out of the conversation. In the month of February 2013,
there were one trillion (yes, trillion) ad impressions available on TV. In that
same month, there were only ten billion ad impressions available in online
video. Just let that sink in. The online video marketplace is 99% smaller than
the TV marketplace. So yes, we can measure audience delivery online, but is it
possible to fully replicate TV goals online? Perhaps not to the extent that
advertisers are expecting… yet.
So what
should advertisers do? I don’t think anyone disagrees that online video is a
great complement to TV; the issue is that there just isn’t a ton of it yet. There
are a lot of factors to consider when audience measurement is involved. On the
plus side, OCR and vCE give us a measurement solution that bridges the gap
between TV and video. Yes, there are challenges (and of course, we don’t have
decades of data from which to learn yet, as TV does). But OCR and vCE are great
solutions, and we’re happy to be able to offer them to our advertisers; it’s
just important to remember that advertisers and vendors still need to test and
learn together to find the right balance between in-target delivery needs and
other KPIs native to online video.
Monday, May 6, 2013
Race to the Top: A Panel Discussion
On April 24, Undertone hosted an educational
panel discussion with top industry leaders to explore the impact of
emerging ad units on the digital industry. Is the Internet entering a "dark age" of cluttered Web environments and display ad oversupply—or are we entering a bright new future where immersive, large-canvas units drive deeper consumer engagement? Watch the recording to learn what we uncovered!
A big thanks to all who attended, especially our panelists: Mark Howard of Forbes Media, Kate Jalkut of PHD, Wade Rifkin of Digitas, Geoff Schiller of Hearst Digital, and moderator Eric Franchi of Undertone.
A big thanks to all who attended, especially our panelists: Mark Howard of Forbes Media, Kate Jalkut of PHD, Wade Rifkin of Digitas, Geoff Schiller of Hearst Digital, and moderator Eric Franchi of Undertone.
Friday, April 12, 2013
Ad:tech Week Observations: Mobile and More
Ad:tech and several other events in San Francisco earlier this week yielded some interesting observations. My take:
• Some people still need to be convinced that mobile matters. I had several conversations where people spent time convincing me that mobile is important. Even as companies like AppNexus and Rubicon made announcements about mobile, it seemed that each still felt that they had to explain to the audience why they should look to mobile as an important part of their business. If a company still doesn't get the fact that they need to make mobile a part of their strategy, then they likely won’t survive.
• Speaking of mobile, apps are where it’s at – but it remains mostly games. In-app advertising is the important and growing segment. News apps get some ad time, as do some social apps, but the real action is on the game side. Game developers get advertising, get monetization, and have users coming back for more. If you want to work with apps, be ready to work with games.
• The disappearing cookie. There’s a lot of concern around what might happen to cookies in the future. Browser policy changes have just shined the light on what smartphones and tablets had already started – the cookie is not the user identity solution of the future. Several companies are looking to solve this problem in a variety of ways and are still looking for some agreement from the industry on what’s acceptable.
• AdTech is now merging, blurring, blending with MarTech. Marketing Technology is getting as sophisticated as Ad Technology. The two together produce powerful tools for marketers.
• Programmatic is here to stay and growing. It used to be a differentiator if you were a programmatic based company and sourced inventory via RTB; now it’s just expected. The bad news is that anyone with six months to burn can build the basics and call themselves a “platform” (and we saw a few of those). The good news is that with the maturity of the capability we now see it moving up the quality and brand ladder. Programmatic is no longer just for remnant, low-end inventory.
• Data, data and more data. We all know it, but it is stark when you see everyone together: data is the currency and differentiator in the industry. How you get your data, what you do with it, how you analyze it, how you link it across your ecosystem, how data influences your systems operation, and on and on. It’s a Data Scientist world.
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